Tuesday, September 30, 2008


Well since it's taking me a bit longer than anticipated to get a hold of quality quicktimes of my work at The Mill, I decided to post some progress shots of a bust I'm currently Zbrushing. This guy is more of a workflow/uv/zbrush test than anything else. Hopefully I can later turn him into a cool rendered image, but for right now I'm playing around with how much I can get into a 2k normal map. So far, I can get about %80 of the detail captured out of a 5mil polygon level. My goal is to get as much detail out using 20mil polys, into a 2k normal map...

Some more free time would be just DANDY right about now...

Wednesday, September 24, 2008

First transmission

With my embarrassment at my old demo reel growing ever so painful, I decided to "sexify" things up a bit, and make my own BLOG page. Wow, I'm so white.

Anyway, this blog is meant as a means to keep myself, and anyone that's interested (looking at you Pap) up to speed with my current works, projects, and just random stuff I think is worth looking at.
Within the next few days I'm hoping to have a few commercials up, which I've worked on since being with The Mill along with some other projects I'm exploring.


I deem the first transmission a success...